White is a normal shot, yellow leaves the enemy alive and red kills. In melee the screen edge does the warning, visible in the jewellery heist of the official gameplay.

Quick answer In GTA 6 the crosshair changes colour to tell you what your shot will do: white is a normal shot, yellow leaves the enemy incapacitated and red kills them. In melee there is no crosshair, so the screen edge changes colour instead.

Deciding whether you kill someone in a GTA has always come down to where you aim and a bit of luck. In GTA 6 it stops being luck: the game tells you in advance what your shot will cause.

What each colour means

Crosshair colourWhat the shot does
WhiteNormal shot
YellowLeaves the enemy incapacitated, alive
RedLethal shot

The same logic applies to stabs and punches. The difference is that melee has no reticle, so the warning arrives another way: the edge of the screen turns yellow when you knock someone out and red when you kill them.

Where this appears in the official gameplay

You do not have to take the description on trust: the effect shows up in "An Extended Look", though it lasts a blink. It is during the jewellery store robbery: Lucia struggles with a customer, breaks free with a button sequence and lands a punch that knocks him out. The screen edge flags it.

Why it changes how you play

It is one more piece of the combat Rockstar has rebuilt from scratch, and it fits the rest:

It is all together in weapons and combat.

Where this comes from Described by creator TGG, who visited Rockstar Games to watch a play session and talk to the developers. The punch moment is in the official gameplay. Rockstar has published no explanation of the system.

Can the colour warning be turned off?

Nothing has been said, nor whether accessibility options will let you change it.

Is there any point in leaving an enemy alive?

It fits the criminal profile that tracks your behaviour, but Rockstar has not detailed exactly what it rewards or punishes.

Sources: mechanic described by creator TGG after visiting Rockstar Games and reported by Vandal; the robbery scene, in the official gameplay "Grand Theft Auto VI: An Extended Look". Image: Rockstar Games.

Sources

What this article is based on. Official Rockstar sources first; titles are shown in their original language.

  1. Vandal GTA 6 tendrá un nuevo sistema de daño: ¿qué significan las señales blancas, amarillas y rojas? · September 19, 2026
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